Download ActionScript 3.0 Bible by Roger Braunstein PDF

By Roger Braunstein

I purchased this e-book as required textual content for a web university ActionScripting direction. i've got performed good with their different computing device classes i've got taken, together with a Flash path the former semester. despite the fact that, for the 1st time I needed to drop the direction, and go back the ebook to Amazon.

These activities have been basically because of the challenge that this publication was once virtually absolutely incomprehensible to me. This ebook may go as an ActionScript 3.0 handbook for knowledgeable coders in different languages; yet due to the fact it's not that i am, it thoroughly failed me as a textbook. It appears like a few paper a graduate pupil threw jointly utilizing an early 80's computer and printer, to be learn purely through a number of school staff.

Appearance clever, not anything yet uninteresting black, fuzzy font textual content on off-white paper. nearly no diagrams, graphs, sidebars, and so forth. (Newsflash - people are sensually essentially visible animals, and research new suggestions top while encouraged and strengthened with acceptable visible techniques.) totally different from the opposite desktop direction textbooks which i've got used (and discovered from) within the past.

Even worse used to be the inability of outlined logical constitution. If there's a cause of the order of chapters, themes, sub-topics, thoughts, etc., it really is by no means made transparent. Little except chapters are numerically ordered, and the sub-topics inside of chapters are damaged up via likely random a little better and blacker headings(?). looking for the definitions of latest or surprising phrases is an workout in futility. There are not any listings of recent phrases or their definitions within the textual content, on the finish of the chapters, or on the finish of the publication. (There isn't any thesaurus of any kind.) The index on the finish of the e-book easily lists a few of the pages the place the time period is used. attempting to use it frequently ended in round progressions among assorted, scattered textual content pages and the index, with out final transparent answers.

About the one approach that I had any proposal what the textual content was once attempting to clarify used to be figuring its tangential dating to the net lectures, demonstrations, and assignments. (Which have been often transparent and performed within the comparable equipment because the past courses.) This was once frequently fairly tricky, and wasted loads of time re-reading sections; looking out the ebook for comparable subject matters; and googling for outdoor definitions and tutorials. After 4 weeks it turned very unlikely, and that i gave up.

Maybe this booklet will paintings for individuals very skilled with the overall phrases and buildings of alternative computing device languages. or perhaps it's going to paintings for those who have nice random reminiscence skills. yet for individuals like me - who usually will put out of your mind strange definitions and ideas a web page after examining them - there's a consistent have to revisit their definitions; to work out diverse examples on their use; and to augment their position in better buildings until eventually it rather sinks in. the shortcoming of association, visible stimulation, examples, sidebars, definitions, glossaries, or perhaps a worthwhile index makes this an grand failure as a textbook.

My ultimate notion is to thank Amazon for the convenience and pace of the refund method. Login; fill out shape; print out delivery label; repackage booklet and drop off at within sight UPS shop; obtain affirmation e-mails and refund on bank card account. (Minus an insignificant $3.99 for delivery charges, when you consider that this challenge used to be no fault of theirs.) Danke!

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Extra resources for ActionScript 3.0 Bible

Example text

540 Getting Loaded Content ................................................................................................... 543 Loading External SWFs .................................................................................................... 545 Interacting with Loaded SWFs .............................................................................. 550 Tracking Load Progress ....................................................................................................

689 Straight Line Segments ..................................................................................................... 698 Clearing Graphics ............................................................................................................. 716 Batched Drawing ......................................................................................................................... 721 Drawing a Path .................................................................................................................

771 Drop Shadows ............................................................................................................................. 773 Bevels ........................................................................................................................................... 783 Color Effects ................................................................................................................................ 802 Chapter 38: Writing Shaders with Pixel Bender .

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